| Property |
|
| Text | When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn. |
| TCG Advanced | TCG Traditional | OCG |
|---|---|---|
| Unlimited | Unlimited | Unlimited |
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